Therefore, a tileset's target resolution will be TILE_X_LENGTH * 80 by TILE_Y_LENGTH * 25. The default (and minimum) gameplay viewport is 80 characters wide, and 25 characters tall. You can set them to different file names, if you want to use different tilesets for each. *They're used for the tileset used in fullscreen and windowed mode and the two GRAPHICS_ values are for tilesets used together with graphic_sets when is set to YES.
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